I spend a lot of time taking my dog on small adventures, tinkering with different artistic mediums, and looking for new indie games to play.
Nearly all of my projects start as sketches and notes on my tablet, and low-fidelity concepting is one of my favorite ways to solicit feedback early on in a project. I've worked in different team structures, but my best work happens when collaborating directly with researchers, engineers, project managers, and other peers.